OW: Outerwear Materials

OW: Outerwear Materials

Gain an understanding of outerwear materials and concepts

Part of Path | See Below

rate limit

Code not recognized.

About this course

In this course, you'll learn to use common Outerwear materials. After finishing, you'll be able to create sealed seams, apply Substance artwork effects, design snap-close Velcro, and customize trims like zippers and textures.

The first section covers seams, artworks, and trims, providing workflows for material application. The next section explores Fleece and Fur, explaining how to make a Fur Hood and realistic fleece textures in VStitcher.

Audience: Users new to VStitcher, Users with basic to advanced knowledge, Outerwear designers

Prerequisites: 101 Getting Started, 101 Orientation (for new users)

Additional Learning Tools: Links to Help Center, Additional BWU Content 

Format: Video, Text, PDF lessons with downloadable files 

For a detailed summary of lessons, see below.

Seams, Trims & Artworks

 

Material Placement & Action Properties

A link to the 201 Material Placement & Action Properties is provided. This is for users who have not completed or need a refresher of the 201 Materials Course.

 

 

Fabric Groups & All Over Prints

A link to the 201 Fabric Groups & All Over Prints is provided. This is for users who have not completed or need a refresher of the 201 Materials Course.

 

Sealed or Bonded Seams

In this lesson, we will learn how to create the illusion of sealed or bonded seams on garments like hard shell jackets in VStitcher.

Topics: Sealed seams, Bonded seam effect, Outerwear garments, Edge assignable trim, Internal lines, Transparency, Displacement map, PBR Channels, PBR Maps, Ray trace rendering, VRAY preview window

 

Artwork Execution with Substance

A link to the 301 Artwork Execution with Substance is provided. This is for users who have not completed or need a refresher of the 301 Materials Course.

 

Utilizing Substance Effects from the Cloud Library (Artworks & Trims)

This lesson teaches how to use Substance effects from the Cloud Library for artworks and trims. Through a 6-part video series, it covers the basics and demonstrates applying the same techniques in five different scenarios, providing a practical understanding of enhancing garment design.

Topics: Artwork Executions, Cloud library, Substance Effects

 

Velcro Closing

Reference PDF which walkthrough how to add a Velcro closing to garments in VStitcher.

 

Creating & Handling 3D Trims

A link to the 301 Creating & Handling 3D Trims is provided. This is for users who have not completed or need a refresher of the 301 Materials Course.

 

Enhancing Trims

A link to the 301 Enhancing Trims is provided. This is for users who have not completed or need a refresher of the 301 Materials Course.

 

Custom Zipper Parts

In this lesson, you'll learn how to customize zippers for outerwear, including crafting seamless waterproof zippers and designing non-smart zippers for specific needs.

Topics: Custom Zippers, Smart Zippers, Waterproof Zippers, Non-Smart Zippers, Zipper Libraries, Image Editor, Crop Region, PBR Channels, PBR Maps, Grouped fabrics, Cloud Libraries, 2D Trims, 3D Trims, Cutmarks, Line Properties, Texture Tool, Simulation

 

Custom 2D Trims Textures

In this lesson, we will learn how to customize 2D trim textures, focusing on creating a nylon belt.

Topics: Texture Tool, PBR Maps, Substance Effects, Edge assignable trims, Rendering

Fleece & Fur

 

Fur Hood

In this lesson, we will learn how to add a fur hood using the Fur feature in VStitcher.

Topics: Fur, V-Ray Preview, Texture

 

Fleece

In this lesson, we explore two methods to create a realistic fleece texture in VStitcher.

Topics: Displacement Map, Fur Settings, V-Ray Preview, Texture, Material Presets

Curriculum148 min

  • Seams, Trims & Artworks
  • Material Placement & Actions Properties 8 min
  • Fabric Group & All Over Prints 4 min
  • Sealed or Bonded Seams 12 min
  • Artwork Executions with Substance 5 min
  • Utilising Substance Effects from the Cloud Library (Artworks & Trims) 19 min
  • Velcro Closing 15 min
  • Creating & Handling 3D Trims 6 min
  • Enhancing Trims 12 min
  • Custom Zipper Parts 20 min
  • Custom 2D Trim Textures 18 min
  • Fleece & Fur
  • Fur Hood 10 min
  • Fleece 9 min
  • Knowledge Checkpoint 8 min
  • Course Feedback
  • Survey 3 min

About this course

In this course, you'll learn to use common Outerwear materials. After finishing, you'll be able to create sealed seams, apply Substance artwork effects, design snap-close Velcro, and customize trims like zippers and textures.

The first section covers seams, artworks, and trims, providing workflows for material application. The next section explores Fleece and Fur, explaining how to make a Fur Hood and realistic fleece textures in VStitcher.

Audience: Users new to VStitcher, Users with basic to advanced knowledge, Outerwear designers

Prerequisites: 101 Getting Started, 101 Orientation (for new users)

Additional Learning Tools: Links to Help Center, Additional BWU Content 

Format: Video, Text, PDF lessons with downloadable files 

For a detailed summary of lessons, see below.

Seams, Trims & Artworks

 

Material Placement & Action Properties

A link to the 201 Material Placement & Action Properties is provided. This is for users who have not completed or need a refresher of the 201 Materials Course.

 

 

Fabric Groups & All Over Prints

A link to the 201 Fabric Groups & All Over Prints is provided. This is for users who have not completed or need a refresher of the 201 Materials Course.

 

Sealed or Bonded Seams

In this lesson, we will learn how to create the illusion of sealed or bonded seams on garments like hard shell jackets in VStitcher.

Topics: Sealed seams, Bonded seam effect, Outerwear garments, Edge assignable trim, Internal lines, Transparency, Displacement map, PBR Channels, PBR Maps, Ray trace rendering, VRAY preview window

 

Artwork Execution with Substance

A link to the 301 Artwork Execution with Substance is provided. This is for users who have not completed or need a refresher of the 301 Materials Course.

 

Utilizing Substance Effects from the Cloud Library (Artworks & Trims)

This lesson teaches how to use Substance effects from the Cloud Library for artworks and trims. Through a 6-part video series, it covers the basics and demonstrates applying the same techniques in five different scenarios, providing a practical understanding of enhancing garment design.

Topics: Artwork Executions, Cloud library, Substance Effects

 

Velcro Closing

Reference PDF which walkthrough how to add a Velcro closing to garments in VStitcher.

 

Creating & Handling 3D Trims

A link to the 301 Creating & Handling 3D Trims is provided. This is for users who have not completed or need a refresher of the 301 Materials Course.

 

Enhancing Trims

A link to the 301 Enhancing Trims is provided. This is for users who have not completed or need a refresher of the 301 Materials Course.

 

Custom Zipper Parts

In this lesson, you'll learn how to customize zippers for outerwear, including crafting seamless waterproof zippers and designing non-smart zippers for specific needs.

Topics: Custom Zippers, Smart Zippers, Waterproof Zippers, Non-Smart Zippers, Zipper Libraries, Image Editor, Crop Region, PBR Channels, PBR Maps, Grouped fabrics, Cloud Libraries, 2D Trims, 3D Trims, Cutmarks, Line Properties, Texture Tool, Simulation

 

Custom 2D Trims Textures

In this lesson, we will learn how to customize 2D trim textures, focusing on creating a nylon belt.

Topics: Texture Tool, PBR Maps, Substance Effects, Edge assignable trims, Rendering

Fleece & Fur

 

Fur Hood

In this lesson, we will learn how to add a fur hood using the Fur feature in VStitcher.

Topics: Fur, V-Ray Preview, Texture

 

Fleece

In this lesson, we explore two methods to create a realistic fleece texture in VStitcher.

Topics: Displacement Map, Fur Settings, V-Ray Preview, Texture, Material Presets

Curriculum148 min

  • Seams, Trims & Artworks
  • Material Placement & Actions Properties 8 min
  • Fabric Group & All Over Prints 4 min
  • Sealed or Bonded Seams 12 min
  • Artwork Executions with Substance 5 min
  • Utilising Substance Effects from the Cloud Library (Artworks & Trims) 19 min
  • Velcro Closing 15 min
  • Creating & Handling 3D Trims 6 min
  • Enhancing Trims 12 min
  • Custom Zipper Parts 20 min
  • Custom 2D Trim Textures 18 min
  • Fleece & Fur
  • Fur Hood 10 min
  • Fleece 9 min
  • Knowledge Checkpoint 8 min
  • Course Feedback
  • Survey 3 min